1. Let the Mage first be proficient with Wizard's Mark.
  2. He shall then select what he chooses to Erase.
  3. This may be a Wizard's Mark of his own or another's, or any magical influence which he discovers to be upon any object, person or place whatsoever.
  4. Let him then enflame himself and send forth his will as a gust of wind to carry the Writing away.
  5. The Mage will also find it profitable to leave his own writing upon the place he has Erased, inscribing a large blank instead of writing.

SpellworkMagical TechniqueMagical TheoryDivinationOddsNEnds
CorrespondencesLinksBooksCommunityShopWhats New?Management

Purpose Statement        Disclaimer        Privacy Policy        Email
© This is an original work of the author provided, where no work is notated it is the creation of Tau.
No work may be reproduced in any form without strict adherence to Reprint guidelines.
Xenowart and Xtraflexidisc freeware fonts, created by Ray Larabie, can be found at www.007fonts.com.